Idle Celestial Harvestby Spellwright Studios

Terms of Use for Idle Celestial Harvest

Effective date: October 15, 2026

These terms are an agreement between you and Paul Ryan Troxel, an individual developer publishing as Spellwright Studios (“we”, “us”, “our”), about the game Idle Celestial Harvest for iPhone and Android (“the game”). Please read them together with our Privacy Policy. By downloading or playing the game, you agree to these terms. If you don’t agree, please don’t use the game.

Cloud saves are available in supported releases: iCloud on iPhone and Google Play Games on Android. Releases without the relevant cloud-save support save locally and offer clipboard Export and Import.

1. Apple’s Standard EULA and these terms

The game is licensed to you under Apple’s Licensed Application End User License Agreement (the “Standard EULA”). These terms add rules about the game’s virtual items, purchases and fair play. If these terms conflict with the Standard EULA, the Standard EULA wins. Apple’s Media Services Terms and Conditions also apply to your App Store purchases.

We, not Apple, are responsible for the game and for these terms.

2. Age and permission

You must be old enough to agree to these terms where you live, or have a parent’s or guardian’s permission to play. If you are under 18, or under the age of majority where you live, ask a parent or guardian before you buy anything. Parents can use Apple’s Ask to Buy and Screen Time to control purchases, and on Android, Google Play’s parental controls and Family Link purchase approvals.

3. Your progress

The core game supports offline single-player play. Optional guild features are available only in versions and on platforms offering Guild Hall. The game saves progress on your device and, if iCloud is on, in your own iCloud account, which Apple manages. Guild sign-in sends separate snapshots for guild features and fair-play review as described in the Privacy Policy; those snapshots are not a backup or restore service. We cannot promise to recover lost progress. If your device and iCloud have different progress, the game asks which save to keep. The one exception is when the iCloud copy simply continues your device’s save: then up to two minutes of play on the device may be replaced. If this automatic update replaces changed local progress, the game attempts to keep a recovery copy, but that copy is not guaranteed. When you choose which save to keep, the other save stays on that device for up to 30 days (Cloud › Restore Previous Save). When both are the same game, purchases delivered only to the save you don’t keep are added to the one you keep, once each; a new game you start (Start New Game, Reset Game) starts without them. Of two different games, a game you keep on your device takes nothing from the other. If you switch to the other game, purchases made only in the game you leave on your device are added to it, once each, unless another device started, reset, imported or restored that game and you haven’t played on your device since it last synced. Purchases made before this update aren’t moved with a save: when both saves are the same game, the one you keep receives them once the App Store reports them again; another game receives one only if it was started before that purchase. Reset Game, Import and restoring a previous save also replace your iCloud save when sync is on and the confirmation says so. You can lose progress if you delete the game or lose your device without an iCloud copy, reset it, choose another save, import a different save, or delete your iCloud save. Use the game’s Cloud › Export to Clipboard to keep your own backup. To the extent the law allows, we aren’t responsible for progress lost in these ways.

4. Gems and other virtual items

The game has virtual currencies, such as gems, and virtual items, such as chests, relics, perks and boosts. You can earn them by playing or get them with in-app purchases.

5. Purchases

6. Random rewards and odds

Some items give a random reward when you open them, such as chests, relic chests and gifts. You can buy some of these with gems, and some come in packs you buy with real money.

7. Fair play

Whether you play alone or use optional guild features, we ask you not to:

If you edit your save or import a changed save, you do so at your own risk. It can break your progress, and we can’t repair progress damaged that way.

In versions offering Guild Hall, joining guild play requires the supported sign-in method and the account, public membership information and save-snapshot processing described in our Privacy Policy. Player and guild names are generated; there is no chat. Guild access depends on the game's joining settings and any applicable fair-play restriction. Automated checks raise notices for human review. A human decision may restrict guild access for verified cheating; that guild restriction does not block offline single-player play. Contact support with your Player ID if you believe a restriction is mistaken. Sign Out keeps the guild account; Options › Guild Account › Delete Guild Account deletes it subject to the evidence-retention limits in the Privacy Policy.

In versions offering Feedback, you may send a bug report, idea or other message to the studio. Send only information you want us to receive; do not include passwords, payment card numbers or identity documents. Replies may arrive inside the game. Any promo code supplied with a reply is a support thank-you, subject to the conditions shown with it, not a promise of compensation or a cash payment.

8. Ownership

We or our licensors own the game, including its code, art, music, text and characters. Copyright and other laws protect them. Some content is used under licenses from others. These terms only give you the right to play the game.

9. Updates, availability and ending this agreement

10. Disclaimers and limits on liability

We provide the game “as is” and “as available”. To the fullest extent the law allows, we make no promises (warranties) about the game beyond those in the Standard EULA. For example, we don’t promise that the game will be free of errors, that it will always be available, or that your progress won’t be lost.

To the fullest extent the law allows:

Nothing in these terms limits rights you have under consumer law that can’t be waived. It also doesn’t limit our liability where the law doesn’t allow that, such as for fraud, or for death or personal injury caused by negligence.

11. Governing law

The laws of the State of Missouri, United States, govern these terms, without regard to its conflict-of-law rules. If you are a consumer living outside the United States, you keep the protection of the mandatory laws of your country, and you may bring a claim in your local courts. If you have a problem, please email us first. We can solve most problems that way.

12. Changes to these terms

We may update these terms. We’ll post the new version on this page and update the effective date. If a change is significant, we’ll also tell you in the game or in the App Store or Google Play release notes. If you keep playing after a change takes effect, you accept the new terms. Changes don’t apply to disputes that started before the change.

13. The Android version (Google Play)

If you got the game from Google Play, these differences apply:

14. Contact us

Paul Ryan Troxel, an individual developer publishing as Spellwright Studios
Email: paultroxel@spellwrightstudios.com
Support: spellwrightstudios.com/idle-celestial-harvest/support